INTEGRATING STEAM EDUCATION IN THE DEVELOPMENT OF CREATIVITY FOR FUTURE PRIMARY SCHOOL TEACHERS
DOI:
https://doi.org/10.37547/ijasr-03-12-10Keywords:
STEAM education, problem-based learning, innovationAbstract
This article explores the role of STEAM (Science, Technology, Engineering, Arts, and Mathematics) education in problem-based learning (PBL), innovation, and hands-on, project-based learning. It highlights how STEAM integration enhances problem-solving skills, interdisciplinary collaboration, and the iterative design process. Additionally, it discusses the benefits of hands-on and project-based learning, including active student engagement, authentic learning experiences, practical skills development, and integration of multiple disciplines. The article emphasizes the importance of STEAM education in nurturing creativity, critical thinking, and innovation among students.
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References
Collard, P., & Looney, J. (2014). Nurturing Creativity in Education. European Journal of Education, 49 (3), 348-364
Craft, A. (2003). The Limits to Creativity in Education: Dilemmas for the Educator. British Journal of Educational Studies, 51(2), 113-127
Dahlin, J. The Characteristics of creative students. Perceptions of California School Principals. University of the Pacific, Dissertation.
Esquivel, G. Teacher Behaviors that Foster Creativity. Educational Psychology Review, 7(2), 185-202.
European Parliament (2008). 2009 to be designated European Year of Creativity and Innovation. Press release.
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Copyright (c) 2023 Yarmatov Rakhimboy Bakhramovich, Rakhimova Komila Ismatovna

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